![]() These enemy types come in different flavours, too, with more aggressive attacks, more hit points, and just a general increase in their pain in the ass quotient. ![]() The enemy robots come in hordes, not through the doors like in Smash TV, but instead they enter the room thanks to spawning machines, as well as enemies who pump out more technological annoyances for you to blow away. There are an awful lot of things to shoot. The controls are simple move with the standard WASD keys, point your mouse at something to sling your guns that way, and then press the mouse button to shoot. The result is Robokill, an arcade shooter where your character, clad in a mechanical armour suit, runs through endless rooms filled with angry robots and transforms them into empty rooms filled with craters. ![]() The folks down at Rock Solid Arcade sure did, and so they took the gameplay of Smash TV, wrapped it firmly in Descent’s excuse for a plot, and simmered the meaty goodness in a sauce squeezed from Diablo’s item and equipment system. Sure, we all loved Smash TV, but did you ever get the feeling that the classic trigger-mashing, horde-spewing, meat grinder could use more RPG elements? Like maybe a weapon shop, levels, and items?
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